Blender is the free, open source 3D application for modeling, animation, rendering, compositing, video editing and game creation. Blender is available for Linux, Mac OS X and Windows and has a large world-wide community.
Blender can be used freely for any purpose, including commercial use and distribution. It’s free and open-source software, released under the GNU GPL licence. The entire source code is available on our website.
Blender is being made by hundreds of people from around the world; by studios and individual artists, professionals and hobbyists, scientists, students, VFX experts, animators, game artists, modders, and the list goes on.
It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.
Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.
Homepage – http://www.blender.org